Since these stories were never fleshed out, I found it incredibly hard to care what happened in the day to day life of my character.īelieve it or not, Silent Hill lends itself well to the trappings of a dungeon crawler. There's the story of the police officer who suspects foul play and the ex-boyfriend that won't leave me alone. Another chapter involves you getting reacquainted with an old high school crush. There's the story of the co-worker you screw over. That's too bad, since there are hints of a compelling narrative buried deep inside this game. ![]() One could go through most of this game without knowing what's going on, simply treating it as a typical hack and slash action game. We are clued into what's going on through notes left lying around and optional TV broadcasts. It seems we are erasing and rewriting people's memories, which leads to destructive results. Told in the vaguest way possible, Silent Hill involves the player jumping into different people's minds. It's like Diablo with pyramid heads, double-headed dogs and the occasional sexy undead nurse. From there you are sent into a series of randomly created dungeons where you fight enemies, collect keys, pocket gold, solve puzzles and defeat bosses. You play a character of your own creation, either male or female. ![]() Konami trades spooky survival horror for a more action oriented dungeon crawler. Book of Memories is not your typical Silent Hill game.
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